Hi, everyone! After the translation of the armour skills, some might wonder why there are ‘points’ on some armour. Today, I shall clarify your doubts and explain in depth what it all means. First of all, armour skills are only activated when you have accumulated at least 10 points of that particular skill. I shall take an example of HR bulldrome set (blademaster). According to the armour skills translation, bulldrome set has “Speed sharpener, Defense up (S), Max HP +6points, Psychic +6points and Hunger -7points.” Even though it shows 5 skills, only 2 are activated (speed sharpener and defense up (S) only!) Like I just mentioned, skills are only activated when there’s at least 10 points.

Speed sharpener has a total of 10points √ skill activated
Defense up has a total of 10points √ skill activated
Max HP has a total of 6points X skill not activated
Psychic has a total of 6points X skill not activated
Hunger has a total of -7points X skill not activated

After the breakdown of bulldrome set, we can conclude that even negative buffs such as increased hunger will not be activated so long it does not have a total of -10points!
Some armour skill effects can even be further enhanced by accumulating more points into them. Notice that by equipping the bulldrome set, you are granted a defense up (S). By adding 5 more points (15points now), you will then be granted defense up (M) which means you have an even more increased in defense for your character! Below are all the armour skills you will encounter (in both Chinese and English to make it easier to identify), and the additional effect it gives when you further increase the total points.

NOTE:Not all skills listed here are found in armour, some skills mentioned here can only be found through talisman or skills jewel which I will explain next time~ Also, some skills have different effects compared to other monster hunter series.
There might be some skills that I have missed out therefore do contact me and I will update this list. Thanks!

攻击(Attack)
+10: Attack up (S)
+15: Attack up (M)
+20: Attack up (L)
+25: Attack up (XL)
+30: Attack up (XXL)
-10:  Attack down (S)
-15: Attack down (M)
-20: Attack down (L)
-25: Attack down (XL)

达人(Affinity)
+10: Affinity +1
+15: Affinity +2
+20: Affinity +3
+25: Affinity +4
+30: Affinity +5
-10: Affinity -1
-15: Affinity -2
-20: Affinity -3
-25: Affinity -4

特殊攻击(Status Attack)
+10: Status Attack +1 (Easier to inflict status on monsters)
+15: Status Attack +2
+20: Status Attack +3
-10: Status Attack -1


火属性攻击(Fire Attack)                          +10: Elemental Attack +1
水属性攻击(Water Attack)                 +15: Elemental Attack +2
雷属性攻击(Thunder Attack)              +20: Elemental Attack +3
冰属性攻击(Ice Attack)                      -10: Elemental Attack -1
龙属性攻击(Dragon Attack)

痛击(Exploiter)
+10: Exploiter (Attacking monster’s weak parts gives bonus damage)

重击(Destruction)
+10: Destruction King (Easier to break monster’s body parts)

KO术(Increased KO)
+10: KO (Increase stun rate per hit)

底力(Endurance)
+10: Endurance +1 (When HP is lower than 40%, defense increase)
+15: Endurance +2 (When HP is lower than 40%, defense and attack increase)
+20: Endurance +3 (When HP is lower than 40%, defense and attack increase even more)
+10: Endurance -1 (When HP is lower than 40%, defense and attack decrease)

逆境(Unyielding)
+10: Unyielding (Every incapacitation gives a boost of attack and defense, up to 2 times max)

斗魂(Fighting Spirit)
+10: Challenger (When the monster is in rage mode, attack increase)

强韧(Toughness)
+10: Toughness +1 (Reduced damage taken if you had taken damage within the last 10s)
+15: Toughness +2 (Reduced damage taken if you had taken damage within the last 15s)

无伤(Unscathed)
+10: Unscathed (Attack increase when HP full)

荷尔蒙(Attract)
+10: Attract (When there’s opposite gender in team, attack increase)

倒地之力(Stumbling Tactics)
+10: Stumbling Tactics (Monsters stumble more easily)

伏击(Ambush)
+10: Assassination +1 (When not being targeted by monsters, attack increase, however increased aggro)
+15: Assassination +2 (When not being targeted by monsters, attack increase higher, however increased aggro)

笛(Flute)
+10: Flute Expert (Buffs increased by 1min)

炮术(Artillery)
+10: Artillery Novice
+15: Artillery Expert
+20: Artillery Master

防御(Defense)
+10: Defense up +1
+15: Defense up +2
+20: Defense up +3
+25: Defense up +4
+30: Defense up +5
-10: Defense up -1
-15: Defense up -2
-20: Defense up -3
-25: Defense up -4


火耐性(Fire Resist)                             +10 Elemental Resist +1
水耐性(Water Resist)                         +15 Elemental Resist +2
雷耐性(Thunder Resist)                      -10 Elemental Resist -1
冰耐性(Ice Resist)
龙耐性(Dragon Resist)

加护(Protection)
+10: Angelic Protection
+15: Arch Angelic Protection
-10: Demonic Protection
-15: Arch Demonic Protection

体力(HP)
+10: HP +1 (5hp per level)
+15: HP +2
+20: HP +3
+25: HP +4
+30: HP +5
-10: HP -1
-15: HP -2
-20: HP -3
-25: HP -4

回复速度(HP Recovery)
+10: HP recovery +1
+15: HP recovery +2
+20: HP recovery +3
-10: HP recovery -1
-15: HP recovery -2
-20: HP recovery -3

体术(Constitution)
+10: Constitution +1
+15: Constitution +2
+20: Constitution +3
-10: Constitution -1
-15: Constitution -2

耐力回复(Stamina Recovery)
+10: Stamina Recovery +1
+15: Stamina Recovery +2
+20: Stamina Recovery +3
-10: Stamina Recovery -1
-15: Stamina Recovery -2

饥饿感(Hunger)
+10: Reduced Stamina Depletion
+20: Stamina no longer depletes
-10: Increased Stamina Depletion

吃货(Gourmet)
+10: Gourmet (Consuming potions allows increasing of max stamina)

根性(Guts)
+10: Guts

恢复量(Potion Master)
+10: Potion Master +1
-10: Potion Master -1

集中(Fast Charge)
+10: Fast Charge +1 (Great Sword, Hammer, Bow charge time reduce by 5%, Dual Sword Demon charges faster by 15%, Long Sword Chi charges faster by 5%)
+15: Fast Charge +2 (Great Sword, Hammer, Bow charge time reduce by 10%, Dual Sword Demon charges faster by 30%, Long Sword Chi charges faster by 10%)
+20: Fast Charge +3 (Great Sword, Hammer, Bow charge time reduce by 20%, Dual Sword Demon charges faster by 50%, Long Sword Chi charges faster by 20%)
-10: Fast Charge -1 (Great Sword, Hammer, Bow charge time increased)

匠(Sharpness Up)
+10: Sharpness +1

剑术(ESP)
+10: ESP (attacks wont bounce)

锋利度(Razor Sharp)
+10: Razor Sharp +1
+15: Razor Sharp +2
-10: Razor Sharp -1

防御性能(Defence Ability)
+10: Defence Ability +1
+15: Defence Ability +2
+20: Defence Ability +3
-10: Defence Ability -1

防御强化(Defence Up)
+10: Defence Up (Able to block attacks such as farts, flash, poison)

研磨师(Sharpener)
+10: Speed Sharpener +1
+15: Speed Sharpener +2
-10: Speed Sharpener -1

锁气绝(Stun Lock)
+10: Stun Lock

拔刀会心(Critical Draw)
+10: Critical Draw +1 (+50% Affinity)
+15: Critical Draw +2 (+100% Affinity)

装填数(Load Up)
+10: Load Up +1 (+1 max bullet for bow gun and allows 4th level charge for bow)

通常弹强化(Normal/Rapid)
+10: Normal/Rapid up

贯通弹强化(Pierce)
+10: Pierce up

散弹强化(Pellet/Spread)
+10: Pellet/Spread up

通常弹增加(Normal Inc)
 +10: Normal Bullet lvl 1(enable usage of level 1 normal bullet. If the bow gun already has level 1 normal bullet, maximum bullet per reload +5)
+15: Normal Bullet lvl 1 and 2 (enable usage of level 1 and 2 normal bullet. If the bow gun already has level 1/3 normal bullet, maximum bullet per reload +3)
+20: Normal Bullet lvl 1 and 3 (enable usage of level 1 and 3 normal bullet. If the bow gun already has level 1/3 normal bullet, maximum bullet per reload +3)

贯通弹增加(Pierce Inc)
+10: Pierce Bullet lvl 1(enable usage of level 1 pierce bullet. If the bow gun already has level 1 pierce bullet, maximum bullet per reload +3)
+15: Pierce Bullet lvl 2(enable usage of level 2 pierce bullet. If the bow gun already has level 2 pierce bullet, maximum bullet per reload +3)
+20: Pierce Bullet lvl 3(enable usage of level 3 pierce bullet. If the bow gun already has level 3 pierce bullet, maximum bullet per reload +3)

散弹增加(Pellet Inc)
+10: Pellet Bullet lvl 1(enable usage of level 1 pellet bullet. If the bow gun already has level 1 pellet bullet, maximum bullet per reload +3)
+15: Pellet Bullet lvl 2(enable usage of level 2 pellet bullet. If the bow gun already has level 1 pellet bullet, maximum bullet per reload +3)
+20: Pellet Bullet lvl 3(enable usage of level 3 normal bullet. If the bow gun already has level 1 pellet bullet, maximum bullet per reload +3)

快速装填(Reload)
+10: Reload speed +1
+15: Reload speed +2
+20: Reload speed +3
-10: Reload speed -1
-15: Reload speed -2

毒弹追加(Poison Up)
+10: Enable poison bullet/coating

眠弹追加(Sleep Up)
+10: Enable sleeping bullet/coating

麻痹弹追加(Paralyze Up)
+10: Enable paralyze bullet/coating

榴弹追加(Explosive Up)
+10: Explosive Bullet lvl 1(enable usage of level 1 explosive bullet. If the bow gun already has level 1 explosive bullet, maximum bullet per reload +2)
+15: Explosive Bullet lvl 1/2(enable usage of level 1/2 explosive bullet. If the bow gun already has level 1/2 explosive bullet, maximum bullet per reload +2)
+20: Explosive Bullet lvl 1/2/3(enable usage of level 1/2/3 explosive bullet. If the bow gun already has level 1/2/3 explosive bullet, maximum bullet per reload +2)

反动(Recoil)
+10: Recoil +1
+15: Recoil +2
-10: Recoil -1

速射(Rapid Shot)
+10: additional bullet fired on rapid shot bullet

回避性能(Evade)
+10: Evade +1
+15: Evade +2
+20: Evade +3

回避距离(Evade Distance)
+10: Evade Distance +1
+15: Evade Distance +2

高速设置(Speed Setup)
+10: Trap Master

食事(Speed Eating)
+10: Fast Eating
-10: Slow Eating

气绝抵抗(Stun Resist)
+10: Stun Halved
+15: Stun Immune
-10: Stun Doubled

麻痹抵抗(Paralyze Resist)
+10: Paralyze Immune
-10: Paralyze Doubled

睡眠抵抗(Sleep Resist)
+10: Sleep Immune
-10: Sleep Doubled

毒抵抗(Poison Resist)
+10: Poison Halved
+15: Poison Immune
-10: Poison Doubled

耐泥雪(Negate Mud/Snow)
+10: Negate Mud/Snow

耐震(Negate Quake)
+10: Negate Quake

耐暑(Negate Heat)
+10: Negate Heat

耐寒(Negate Cold)
+10: Negate Cold

听觉保护(Earplug)
+10: Low grade earplug
+20: High grade earplug

风压(Wind Pressure)
+10: Wind Press Small
+15: Wind Press Large
+20: Wind Press Immune

广域化(Wide Area)
+10: Wide Area +1
+15: Wide Area +2

气息(Sense)
+10: Stealth
-10: Taunt

抗菌(Antiseptic)
+10: Antiseptic

药王(Herb Master)
+10: Herb Master

千里眼(Psychic)
+10: Psychic
+15: Auto Tracker

观察眼(Detect)
+10: Detect

猎人生活(Huntsmen)
+10: Huntsmen






Greetings my fellow hunters, this post will be cover the 2nd portion about talisman explaining how it works and how to actually equip it in order to achieve the skill. 


I believed that most of us had reached level 40 and begun on your HR journey. One of the key features that was unlocked when reaching level 40 would be the felyne exploration. Felyne exploration is considered to be super important for each and every one of us because the reward that we get by completing it are bags (varied from 1~3) which gives us talismans. For those who are new to mh, talismans have armour skills in them (at random every time you open the bag) and we are able to equip 1 talisman at any one time. If used correctly, talisman could even unlock one/two more armour skills which you do not have the chance to unlock. (Eg if you have a 8points in attack and are unable to slot in anymore jewels into your armour, a +2 attack talisman is here to save your day! Equipping it allows you to obtain attack up (s)!
There are 5 rarities of talisman starting from the most common to the most rare:
兵士护石= soldier talisman
斗士护石= fighter talisman
骑士护石= knight talisman
女王护石= queen talisman
龙之护石= dragon talisman

You may be wondering what their differences are. The answer is that different rarity has different maximum armour skill points it can reach + every increase in points per enhance on the talisman is different. Below is an attached chart of all the armour skill you can encounter when you open your talisman bag.

The first column of the image will be the armour skills while the 2nd to 6th column are the different rarities of talisman you can get from the bag. At the first row of the image (below the names of the talisman), you can see 技能数量 which means the maximum points you can get for that particular talisman. The numbers below each talisman will be the maximum amount of points you can enhance till for each armour skills (different armour skills have different maximum points). For eg, the first column attack armour skill can reach a maximum points of 3 for soldier talisman and a whooping 10points for dragon talisman (that’s a free attack up (s) if you do not even have any points on attack at all!!!)
Some may encounter talisman with an armour skill plus a ??????? below the armour skill. It means that this talisman has an additional hidden armour skill which you have a chance to unlock every time you enhance your talisman (meaning you can unlock it at your first try of enhancing or won’t unlock even at your 100th try, it's all about luck...) Example of additional stats talisman. 

Now you have learnt about talisman, I shall move on to the next burning questions that you guys will have.

Enhancing talisman
I believed that in other mh series, talisman cannot be enhanced and the amount of points is already fixed when you got hold of it. In mho, you are able to enhance your talisman to gain more points.
First, talk to the cat beside the blacksmith and clicked on the 4th option. You will then be brought to the talisman enhancing section. 


Materials needed to enhance the talisman can be obtained by disenchanting unwanted talisman. Talk to the same cat where you enhance the talisman and click on the 3rd option this time round. The higher the rarity, the more dusts (material needed to enhance talisman) you will get. Note: Using soul bound dusts to enhance talisman will turn your talisman from tradeable to soul bound!! Take note when enhancing, especially if you are planning to trade the talisman away.

Further information on talisman
I have used 2 types of talismans (left=dragon, right=queen) as example.

In the dragon talisman, the first skill is razor sharp +3. From the chart above, the maximum points of razor sharp I can obtain from a dragon talisman is +5. Since dragon talisman can have a range of +-2 when enhanced, this dragon is considered as the best talisman for razor sharp (3+2=5) However, if the base points were to be 1, the max I can obtain from enhancing is only 3. This means that, a +1 base stats razor sharp dragon talisman can never be enhanced to a +5 razor sharp dragon talisman. In order to get the max possible stats for razor sharp (5), you will need a +3 or +4 base razor sharp. For the queen’s talisman, I have a base stat of +2 for status attack. From the chart, the max stat for status attack is +4. Queen talisman has a range of +-1/2 when enhanced. Note: According to many players and my experiences, the chance of queen/knight talisman enhancing a variance of 2 is almost zero. Thus, we should always assume that queen/knight talisman range is +-1. This means that the maximum point of the queen talisman will be +3 status attack and minimum point will be +1 status attack.

To add on regarding the hidden stats, it is important to note that if the hidden stats is a negative stats there will not be any variance no matter how many times you enhanced it (iirc). One thing for sure is that if the stats is positive, it still follows the rule of enhancing variance depending on which talisman you are using.

Some of you might also notice the texts (being boxed) in the left image and wonder what are they. In order to activate the skills in talisman, you have to enhance your talisman according to the number shown (for the dragon talisman, you will need 10 enhancement before you can activate the skill razor sharp while you need to enhance 6 times to activate the skill status attack for the queen talisman) The red box shows the total number of times you have enhanced for that particular talisman so that you can keep track of the number of times you have enhanced.

That's all for now, Happy Hunting!!
Greetings fellow hunters, today we will be looking at Talisman and their skills. This portion will be separated into 2 parts as its quite a long post. So for the first part, we will just do a translation of the skills which is located below.

Translation of the different types of talisman from top to bottom (first column)


Attack
Defense
Affinity
Fast Eating
Evade
Psychic
Detect
HP
HP Recovery
Water Attack
Fire Attack
Thunder Attack
Dragon Attack
Ice Attack
Paralyze Resist
Stun Resist
Sleep Resist
Poison Resist
Fast Charge
Protection
Destruction King
Endurance
ESP
Exploiter
Hunger
Constitution
Fast Reload
Status Attack
Fast Setup
Normal/Rapid Up
Pierce Up
Pellet/Spread Up
Quake Resist
Toughness
Attract
Sleep Bullet/Coating Increase
Sense
Earplug
Defense Ability
Stamina Recovery
Evade Distance
Guts
Challenger
Antiseptic
Negate Snow/Mud
Wind Pressure
Runner
Critical Mastery
Wide Area
Razor Sharp
Huntsman
Exhaust
Stumbling Tactics
Negate Heat
Negate Cold
Sharpness Up
Gourmet
Unscathed
Load Up
Water Resist
Fire Resist
Thunder Resist
Dragon Resist
Ice Resist
Environmental Damage Immune (Immune to environmental damage such as snowball caused by Blangonga in Snowy Mountain)
Sharpener
Potion Master
Herb Master
Mushroom Master
Chef
Critical Draw
Rapid Shot
Recoil
Flute Expert

As for more detailed talisman guide, stay tuned to our part 2~




Greetings my fellow Hunters who plays Monster Hunter Online. Today’s guide will be catered to those who are wondering how to kill the latest 12 Man Raid against Shen Gaoren.


As all of you might know, Tencent just recently introduce the 12 Man Raid against Shen Gaoren and people are wondering how to fight against it. You are give 99 lives and 9 free cat revives before you start consuming your own cat tickets. It is possible to do it without consuming any cat tickets speaking from experience. Before we proceed into the gameplay. There are certain things we need to take note of. The weapons that are mostly recommended and the types of party that are highly recommended. For blademasters, unless you are using a Hammer or Greatsword, I strongly advise to get the ESP (Weapon won't bounce off the monster) skill while fighting against Shen Gaoren. Other than that weapons with Fire/Lightning element are strong against him as those are his two weaknesses. As for the type of party that is recommended to fight against him, I strongly suggest at least 2-3 Hunting Horn users, and out of those Hunting Horn users, 1 of them should have the quake resist skill as Shen Gaoren's stomp will cause you to lose balance if you do not have quake resist. Why Hunting Horn you might ask? Very simple, Hunting Horn is the alpha weapon when fighting against Shen Gaoren as you are able to flinch him and make him fall. Your other party members can be a different variety of weapons. Next up would be Shen Gaoren's move list. Shen Gaoren has a couple of move list. 3 of which are able to instantly 1 hit KO you if your armour defense is not above 100. The 1st one hit KO move is when his back (Lao Shan Long's face) spits out water in a 360 degree motion. The 2nd KO move is when you flinch him and he drops down on the ground, or can happen when he decides to slam the ground even without flinching him and the last KO move concerns you if you are standing on the bridge and firing cannon balls at him. The last KO move is when Shen Gaoren raises his claws and try to smash the bridge. So be careful when you are up there. Besides this 1 hit KO moves, Shen Gaoren also has another attack where he spits Acid balls from his back which will summon a noxious cloud of acid. Anyone standing in it will receive damage overtime. So we have talk about what party you should go for as well as elements and also his move list, we will now talk about the different areas in the map and what you are suppose to do. 


Above is a map reference of how Shen Gaoren will move. Area 1 > Area 2 > Area 3. During the start of the fight, I highly recommend you do not try to take him on in Area 1 due to how congested it is. But instead, head over there to collect the mines (Same picture as shock Trap) and then proceed to Area 2. That is more or less what you are suppose to do in Area 1.

We will now proceed to Area 2. In Area 2 when you enter, you will notice that there are hemitaurs lying around the area. DO NOT KILL THEM. The reason I emphasize not to kill them is because you want them to actually hit you so that you can start gaining your Special Attack Bar (F Skill). So at least when you are up against Shen Gaoren you can deal a huge ton of damage. By right, you are suppose to transfer your Special Attack Buff to your Hunting Horn users (By pressing X), but apparently we have tried it and it doesn't work (Might be a bug). Also in Area 2, there are cannons situated along the path of how Shen Gaoren will walk. The cannons are located on top and you must find a way to climb it. AT ALL TIMES ONLY 2 PEOPLE ARE SUPPOSE TO BE UP THERE. There are only 2 cannons and please do not waste the cannonballs. Only use it when you see Shen Gaoren. Also in Area 2, you will find barrel bombs lying around. Only use it when Shen Gaoren is in Area 2. So we have covered the 3 different types of tools that will be able to damage Shen Gaoren, 1. The trap you took from Area 1, 2. The Cannonballs, 3. The Barrel Bombs. Shen Gaoren takes around 10 minutes to walk over into Area 2. The moment he reaches Area 2 is the most crucial portion where you try to deal as much damage to him and flinch him before he reaches Area 3. It is possible to kill him in Area 2, I've done it before. So, when he walks in, start laying down the mines you took from Area 1, plant it below his legs, you will suddenly see his legs turning red, this is the part where you can deal a lot of damage to his legs as it is weak. Continue laying the traps and repeating the same process. After everyone has use their mines, gather the barrel bombs and again plant it near his legs it will have the same effect as the mines. Again repeat the process. While all this is happening, the two people who are controlling the cannon should try to fire the cannonballs on his back. You might be wondering, "his leg is red but he keeps moving and it is difficult to hit him." This is the time where Hunting Horn plays the most important role. As I said above, HH users are able to flinch him and make him drop to the ground. So meaning once his legs turn red, it is the best time to flinch him. HH users are advise to stack and co-ordinate on who has ulti and is going to flinch him. One way we came up with was to type 1 and 2. 1 being: I am going to flinch him, those under him please back out. 2 being: Shen Gaoren is successfully flinch and the next HH can get ready to flinch him again. So what if we do not have bombs or mines anymore? HH users are still advise to flinch him down, when he is down, head towards his face and near his mouth and chin area, you are able to hit it without bouncing off. When he stands up, go back and return to focusing on one leg and damaging it. Can we break his back for achievement points? Yes you can but you can only break his back when he reaches Area 3. So if you want to break it, have a rough gauge on when to stop your attacks while he is walking in Area 2.

Finally we reach Area 3, the castle walls. Along the castle walls are spikes which are also known as dragonators. USE THIS ONLY WHEN HE IS CLIMBING THE WALLS. You are able to gather cannonballs and Harpoon bullets which are located along the castle walls. The only reason you want him to reach Area 3 is because you want to break his back. During this phase, HH users still try to flinch him down while the rest starts focusing on the back by hitting it or using the cannonballs/harpoon bullets to fire at it. Once the horn on his back breaks, it means that you have successfully destroyed his back and then proceed on to kill him.

That is it for the guide if you do have any questions, do feel free to drop me and email at mh0singapore@gmail.com

Happy Hunting~!


Good day Hunters, for this post, we will be addressing the different reset timing for various parts of the game.

Important timings to take note in the game~ (All timings are in GMT+8)

Hunting Tickets: Resets every day at 3a.m (Note that hunting tickets can only accumulate up to 30. If you have more than 20 at 3am, you will only have 30 hunting tickets in the end)

Weekly Hunting Tickets: Resets at every Thursday 3a.m. System will replenish your reserve hunting tickets back to 20.

Daily guild quests: Resets every day at 3a.m

Daily farm quests: Resets every day at 3a.m

Mentor-Apprentice: Resets every day at 3a.m (3 runs per day)

Gathering from friend’s farm: Resets every day at 3a.m (10 gathers per day)

Unstable environment: Resets every day at 3a.m (You are still allowed to do unstable runs even if you have completed 3 unstable runs previously. However, you will not be rewarded with skill talent coins after completion)

Arena runs: Resets at every Tuesday 3a.m (You have 14 runs per week and up to additional 7 runs by using the arena coins)

Felyne Exploration: Resets at every Tuesday 3a.m (10 runs per week)
Hunting Coins from the Mask Merchant: Resets at every Tuesday 3.a.m (Able to purchase 6 a day)

 Happy Hunting!
Hello there to all my members of SG★Hunters, today's guide is something different. This guide is for those people who are interested in breaking the parts of Estrellian 星龙 and Akura Vashimu 尾晶蝎.

To break the parts of Estrellian, you must understand the different phases he has. He has 3 different phases. 

Phase 1


Phase 2


Phase 3



During this 3 phases, his attack and defense will greatly increase. During his 1st phase, this is the only opportunity you will ever get to break his head as well as chip his tail. If you are aiming for this too happen, this is the only chance you will ever get because during phase 2 and 3, you will not be able to do that. The next question you might ask is, why chip his tail and not cut it off? Because you will not be able to cut it off during the 1st phase, you MUST chip his tail, so that when he reaches the 3rd phase, you will be able to cut it off
(You can only cut it off during the 3rd phase.) Don't be confuse with breaking his head. Its 2 different process.  For his back, wings and claws, they are all breakable at all phases. The approx time you have to do all the required objectives of breaking his head and chipping his tail is around 5 minutes. The moment he reaches phase 2, you have lost your chance. A tip for those hunting Elder Dragon Blood (Break his head, you'll get it in the rewards) and Estrellian's tail, try to make him fall asleep and let your member who is preferably a Great Sword user do the work. Estrellian can only be flash and put to sleep, traps and status weapons don't work.

Now we will move on to Akura Vashimu, its a little more complicated process, but once you get the hang of it, its easy. Who is Akura Vashimu?


This is Akura Vashimu. The scorpion which dwells in the desert. You would most probably face him when you are doing your HR Elite quest. You might be wondering, why is my damage always grey and not orange. I will explain why. You see his crystals on both his hands, head and his tail? There is a process in which you are able to deal higher damage than you currently do. Firstly, you must break the crystals on both his hands and there are 2 phases for both the hands and the head. During the 1st phase, you will remove crystals and during the 2nd phase, you will cut off that portion. Why can't I just break off and leave it as it is? Because Akura is able to heal it. Take note though, he only heals his left hand. My advice is start with his right, followed by his left and then his head. His head also has the same exact 2 phases. After doing all of this Akura will flip on his back. This is your ONLY golden opportunity to cut off his tail. (My advise is get the range weapon users to start gunning his tail the moment you start fighting him in order to build up damage) After severing off his tail, Akura will reveal his weakest point, the place where you cut off his tail, its this reddish part. This is the moment you get to rekt him easily. 

Happy Hunting! 

Greeting my fellow hunters, today we will be doing a guide about how to obtain more stars in Monster Hunter Online. Why obtain the stars you might ask. When you get 3 and 4 silver stars in the game, you will be able to unlock your lock talent slot in your talent tree (Press H, last tab). Without further ado, lets see how we can get the stars.

Silver ★

Just Play Monster Hunter Online, you will obtain it ^^

Gold ★ 

Craft these Armour sets:

Caeserber
Baelidae
Gypceros
Chramine

Achieve 4 minutes and below for challenge quest:
Gendrome
Baelidae
Yellow Caeserber
Gypceros
Congalala
Chramine

Silver ★★

Destroy the head of these Monsters:

Yian Kut-ku
Gendrome 
Yellow Caeserber
Congalala
Chramine

Break Baelidae's Back
Have at least 500 Achievement Points

Golden ★★

Buy any of this Jewels/Rings from the Guild Trader:

真珠戒指
火药戒指
雷光琥珀
黑夜饰戒
凝霜木指环


Silver ★★★


Capture these monsters:

Daimyo Hermitaur
Blue Yian Kut-ku
Khezu
Basarios
Golden Congalala
Hypnocatrice

Finish Challenge Mode with Platinum Medal (Above 90 points):
Hypnocatrice
Golden Congalala

Have at least 1500 Achievement Points

Golden ★★★

Do Arena till Round 40
Upgrade your Attack Jewel till it becomes 23 Attack
Upgrade 10 Weapons

Silver ★★★★

Break Estrellian Wing
Break Estrellian Tail
Break Estrellian Head
Break Estrellian Claw
Break Estrellian Stone Claw (Hind?)
Clear a series of HR quest (first section, 1st tab)
Clear a series of HR quest (first section, 2nd tab)
Have at least 3500 Achievement Points

**List To Be Updated for Gold ★★★★ and 5 Stars (Silver & Gold)**
Greeting my fellow hunters. At this point of time, most of us should be level 25 and above. This guide will aid you further in the new town and help you out just in case you are lost.

[Level 25, a new chapter begins]

Congratulations on levelling to 25! Getting to 25 begins a new chapter reason being the story quests now brings you from Milard Village (starting village) to Mezeporta (new town!!) There are also a few new features unlocked when you reach 25~


I shall briefly introduce the areas in Mezeporta.


I will touch on the new features unlocked in Mezeporta.
Royal hunting ground: Have not unlocked yet, shall update when I have unlocked it.

Jewel Merchant: Ever wondered where to craft skills jewel? Here is the place selling recipes to craft skills jewel. However, there’s only 6 recipes listed in the shop and will refresh a new set at 3am daily(do check them out everyday!). Higher skills jewel can be bought by collecting exchange tickets (obtain from completing quests from the NPC outside the Auction house at level 40)

Luminous Moon Forest: Last location for story quest
Hot air balloon: Tired of walking to and fro from milard village to Mezeporta? You can buy a ticket (costing 1k silver) to instantly travel to either place!

Arena: New features unlocked when you reach 25. There are 10 stages every round and completing all 10 stages within the required time will give you a good amount of silver and stones for exchanging/upgrading necklaces. Limited to 2 times per day
Auction House: Your best trading platform unlocked at level 25. You can trade both materials/items in there and also trade gold for hunting points(same function as cash but with limited features) and vice versa.

Harbor: Place to do felyne exploration quests (level 40 features)

Mentor system

Once you reach level 25, you will realise that the bounty board has an additional tab (登记教官等待匹配). This means that you can register as an acting mentor and hunt with lower level players (random match, random monsters and random location). The great thing about this is that you do not consume any hunting ticket while being a mentor and you get to receive a mentor bag for completing it with the low level players! (Limit to 3 times per day). Below is an attached image of what rewards you get from the mentor bag.


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